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Bloons Tower Defense - Game Review

Bloons Tower Defense – Game Review

The first in a series of 3 Bloons tower defense games created by Ninjakiwi minimal variety of defense towers and only 1 level to play the game through. This already indicates that the game is short and it is not always the originality of the first game Bloons games always provided.

The general idea of ??the game is to get all the balloons floating around the path specified with a collection of towers, providing you with pop. Each round gets harder because more balloons float past, some of which are more difficult to jump and move faster. If you miss a ball, where you use points for more towers and upgrades to buy.

Darts Tower is the first of the five defense mechanisms and is simply a giant monkey throws darts balloons individual approaching a tower be excited right gives visual appeal or excitement and balloons popping rather ineffective without updating piercing darts and long range radio. You can get two updates immediately before play begins.

Tack Tower is the second line of defense weapon, spit 8 points at once, but you will not find popping 8 balloons in a row, no strategic point on the route, where to place full use of all edges. This gun is very useful in the manufacture of balloons large groups, especially. Upgrade fastest shooter and a variety of options

There is a maximum of two updates for each round makes the game very limited, particularly in comparison with the second and third of the series. This means we will soon run out of variety and something to look forward at a later date, if you have accumulated enough points.

The game Bloons Tower Defense is as good as can be. It’s easy to use your towers wherever you want, there is no real difficulty in the selection of controls is a simple point and click game. The game is so simple, there is no danger of freezing or slowing game at all.

While there was a lot of flash tower defense games before Ninjakiwi even free thought itself, like playing office tower defense, there was little effort put into it. Free of any type, you. “Bad” or balloons in this case even if you just stick with the concept of the world of the series, more imagination could have the type of balls used, for example, might have some … his own mind and was a little research instead of simple old terrible balloons

After the first 10 rounds, the game becomes much more difficult, with balloons to move quickly through the circuit, so a good choice in tower deployment is vital. The idea here is to see if you can survive some of the most difficult tricks, while resisting the temptation to add towers weaker. Somewhere along the line to be followed longer to be able to provide a stronger form of defense as the ice tower to survive the rounds realistic.

Once the ice tower and pump special offer in terms of appearance, effects and creativity anything. Both are pretty bog standard and no temptation for you at that point with the game Super Monkey deploy the left. If you are making Super Monkey probably tired of the game and left.

Thu Verdict

The first tower defense game not lived up to the original Bloons series in my opinion and lack of imagination to fill the void in many levels of the same old boring defensive strategies popping balloons fill. My advice would be to go quickly to the second and third of the series.

Gameplay: 10/10 Graphics: 5/10 Originality: Detail Thu 4/10: 10.3 Unit: Rating 5/10 Final: 54%

Dominoes Game

Dominoes Game



Poker - How to Handle Bad Beats

Poker – How to Handle Bad Beats

Have you ever played a game of poker in which dominate his opponent and outside offers a double to win the pot? In poker, not a bad beat, if you lose your money in the pot with the best hand, but at some point, because your opponent is lucky. Many times in poker, you’ll be on the wrong side of Bad Beats and lose the hand. Nothing could have done better to have to play the hand, but still lose. How can you survive to play a role, but it still feels like losing the pot? Every serious poker player knows that poker is a game in the long run. Ultimately, if you’re the best, it is very likely to win all the money on the table. You understand that bad beats happen to everyone, and are part of the game, if there were no bad beats, the game of poker would not exist. Bad beats give your weaker opponents a false belief that he can win the game

Bad beats will keep your weak opponent in the game, even if they have no chance in the long run. If bad beats his opponents would not weaker, lose all the time. Your weaker opponents would not work against you because they do not lose their money. Think of Tiger Woods playing in front of people large sums of money with no disability setting. The possibility that anyone who is against Tiger Woods in a game of heads-up is very low. In poker players to hand over their money as Phil Ivey, “the Tiger Woods of poker”. The bad beats are required for bad players coming back for more punishment. Bad players do not have the chance to win in the long run. The bad beats that give the wrong perception that they will win the game if you play poker to win real money, bad beats leaving the assembly line is back. In the long term, attract the best players ever.

Clubs playing cards

Clubs playing cards